Ive been poking around in the source code for a few days now, and have been able to understand most of whats happening. But I’ve hit a wall with programatically getting the player to interact with objects.
Specifically, i am trying to get my character to take the log balance at the gnome agility course using a .rs2 file, called by a dev command. The object is gnome_log_balance, with a reference # of 2295
I THINK this log balance normally works by linking the log balance script to a specific tile, so that when the tile is clicked, the log balance oploc1 script runs. (Something like oploc1, gnome_log_balance)
Is there a way to trigger oploc1 functions without clicking on the tile?
I imagine its possible in a similar way to how the king bolren script moves the player using p_walk()
This is all written on my phone at work. When i get home later, I’ll add specific code references to make this clearer and more understandable