There’s a bug where another player will get the drop of someone else’s kill… Not exactly sure why. Player A will do 90% of the damage, Player B will do 10% of the damage and yet somehow Player B will consistently get the drops. Not sure if this matters but Player B using ranged attacks could have something to do with it.
Thanks Ash, we’ll look into this. Last I was aware the hero points/kill credits were tracking fine – but if something is indeed off it’ll be fixed in the next update
Do you remember what you were fighting?
Yeah it was moss giants. I tried last hitting their moss giant to see if last hit was getting the loot, but it just seemed like no matter how much damage or how I did the damage it wouldn’t matter.