There are too many worlds

Hi,

I didn’t see this post until now - there are pros and cons to scaling worlds down. My utmost concern is accessibility and that’s why we have such a variety of regions across the world.

When I launched members content I added regions and then doubled it because I wasn’t sure how many players we would be accommodating. I reduced it earlier yesterday - we’re still a few worlds above what we had in f2p.

Now that things are back to normal, extra worlds are maintenance overhead for me, having to deploy updates in sync, monitor the worlds, there’s extra labor outside running the server software.

I understand resource competition is a concern and don’t mean to lock anyone out of playing the game. If we find that we haven’t gotten a good balance, I can keep playing around with it. Money is a factor sure, but more importantly is people coming together to experience the game while we have it. Some purists may insist on having less worlds even after my reduction, but I maintain that we need the geographic availability.

I’ve got no issue with 20-player worlds BTW – by my standard it’s incredible to see multiple worlds at 150+ regularly!

Thank you all for the time spent enjoying history with us :slight_smile: More updates to come. We’re working diligently behind the scenes fine-tuning and preparing for more content drops.

10 Likes